Turn Your Computer Into a Recording Studio For a Home Made Music Demo

It is amazing what we can do with a computer nowadays, gone are the days when you were doing your home recording on a 4 track machine. Don’t get me wrong you can produce a nice sounding demo on a 4 tracks machine, but now with the software sequencer selling like hot cakes and very powerful and versatile you can achieve a quality home demo.

You have now the capacity to record as much as 60 tracks or more and create a full blown band sound by playing all the instruments yourself, doing all the vocals, lead and background, playing guitar rhythm, power chords, lead guitar solos, drums, base, piano and keyboard, recording your tracks one at the time.

In order to get you going these are the items you must have.

You first need:

-A powerful computer:
Anything equivalent to a Pentium 4- 2.0 GHz and up with a minimum of 1 GB to 2 GB of DDR memory, a 160 GB hard disk or larger, a nice monitor 17”, 19” or 22” LCD if possible. A good and quiet CPU ventilator is a must to achieve a spotless recording without background noise. The more tracks you intend to create in your music projects, the more powerful your computer needs to be.

-A recording sound card:
A good choice of recording card would be audiophile 2496 PCI card 24 bit by m-audio.

– A basic mixing board:
A basic board of 2 channels mixing board, behringer eurorack UB502 by BehRinger connected to the sound card.

-A basic preamp: (tube if possible) connected to the 2 channel mixing board:
A nice choice is the Tube MP studio by ART.

-A stereo receiver: (your home receiver is fine) connected to the sound card and the studio monitors connected to it.

-Studio monitors (speakers): Again this is up to you as far as the type and models, anything with a good quality sound with good woofers and tweeters.

-A music sequencer: (like cakewalk, protools or samplitude)

-Good decent low price microphones:
A good choice for vocal recording at a low price of about $100.00 is the AKG perception 100, large-diaphragm condenser mic. The AKG Perception 100 is a rugged cardioid condenser microphone. The 1″ diaphragm bring AKG-quality sound to recording, live sound and broadcasting applications.

For guitars and instruments you can use a sure SM57 dynamic microphone.

Of course you also need your instruments, if you have the basic it is fine, I have a nice epiphone (Gibson AJ) acoustic guitar witch retails for less than $200.00, I use a Fender Stratocaster and Kramer electric guitars for all the heavy stuff along with a small fender amplifier, for the base and drums I use a Yamaha keyboard that I got for about $300.00 that gives me a satisfactory result.

Please bare in mind that recording sound is a skill that you can acquire with time and studies, just browse the internet and find some good articles about sound recording and mixing. There is one simple rule when you want to achieve a good sounding demo, (first it has to sound nice and right coming in to the microphones), no matter how much mixing you will do once you recorded all your tracks, you will never achieve a reasonable sounding demo if what goes in is crap like; buzzing instruments, bad positioning of your microphones, peak levels and so on.

Once the recording is done and comes the time to mix it down, bare in mind that it is always better to remove then to add, what I mean by that is simply use your common sense when listening to your tracks, if you notice that one of your guitar tracks a little low in volumes, don’t raise that track’s volume but rather lower the volumes of the other guitar tracks and instruments, you don’t want to hear distortions but you are looking for a balance sound where you hear all the instruments and track well during the mixing. You can apply the same strategy for the EQs settings it is also better to remove then to add.

Try to keep in mind when working on your home music demo, that the A&R people are far more interested in the song’s potential, and the artist’s appeal than they are about the quality of the recording. Nearly every act signed to a major label will be recording their entire album over again with a professional engineer and producer. The demo is only a demo!

Important Music And Frequency Requirements For Astral Projection

We are treading into a field of study and experiments that is beyond usual student scope. This is not a very difficult experience but requires a great deal of knowledge and concentration. Age old cultures have set us an example to follow that it is possible to do this. There are scientific studies that enable any astral enthusiast to reach the goals they set for themselves. Two important aspects of this help is critical to remember. They are the Frequency and Music to help achieve these frequencies

These two important aspects help you not to wander around in a maze of confusion. They channel your efforts in specific techniques that they have almost perfected in his field.

1. Heightened awareness and perception. These frequencies are called the GAMA frequencies. They happen to fall in the ranger of 38 -90 Hz.

2. There is a frequency where the mind goes to a solutions mode. These are called BETA range and found in the frequency range of about 12-38 Hz.

3. The frequency where you mind is perfectly relaxing and brain activity is slower is called the ALPHA frequency. These occurs between the range of 8-12 Hz.

4. The state of deeper relaxation and high meditative mood. This stage sets the ultimate experience of travel. This is called the THETA stage of frequency and is in the range of 4-8 Hz.

5. The deepest sleep stage of a person is when the brain completely slows down. This is named the DELTA frequency and occurs between 0.5-4 Hz.

6. The last frequency is special with a multidimensional activity and awareness. Mist mystical experiences occur in his frequency. This is the LAMBDA/EPSILON phenomenon of frequencies. This is the rang of less than 0.5 Hz and more than 100 Hz.

The unique combination of these above referred brain wave frequencies help achieve astral projection. These findings have led us into fast and reliable solutions and that helped discover that music can achieve it.

It is good to know that music always has a function to affect the brain. There are all kinds of music. We need to isolate a trend or genre of music that will help us in achieving astral projections.

The input from any music through audio equipments will help shift the frequency levels in the brain to achieve what we want. They talk to the brain faster than your thoughts can and tune it to the frequency we need.

a. The Binaural beat group: A two separate frequency experience is achieved in each ear. When you do a two distinct frequency for each ear this will trigger a third tone to help recognize these two separated in each ear. This is a frequency human ear cannot under normal circumstances hear. Now it can pick this up. The use of alpha and theta in combination will make it easier for the brain to work on the consciousness that is required for astral projections.

b. The Monaural beat group: These are two equal intensity tones recorded to pulse a specific pattern to result in crisp and clear sounds. This beat of rhythm enhance s the brain function to get into this frequency quicker because it needs no balancing work.

c. The Isochoric tones group: This is a faster rate of tone with equal intense beat and entertains the brain very effectively. The brain will sync with this pulse. Some research has shown the students have performed and scored a much higher level of GPA when thy used this technique.

You can get all these kinds of beats, rhythms and genre in music stores and even more easily on the internet. Be careful because there are fakes and bogus reproductions. If you are unsure of the genuineness of these recordings consult some one who knows about this this and make sure you are the right track. Getting the right kind of beats is vitally important in his pursuit.

Science Fair Projects – Finding the Right Topic For a Winning Science Project

The right topic is what makes the difference between good science fair projects and great ones. A good presentation makes it easy to tell what the data you collect shows. Having a good knowledge of what you saw and how you came to your conclusion is exactly what the judges like to see in winning science fair projects.

Get the most from your research by keeping written notes of your project as you do it. Write down everything from brainstorming to experimentation to raw data. Always make a note of the date it was taken down for use in your report. Ready to get started? The first thing you’ll need to know is what you want to study. Science projects can be anything you want them to, so pick something you can really sink your teeth into. Be Focused about what you want to find out. A simple well done project will earn more points than a complex but unfinished one. It’s okay to change topics early on, but make sure you change for a good reason (like it’s too complicated or too broad) Good science projects require a long time to plan and complete well. Science fair projects come in three basic types:

1. Conducting an Investigation in which you state a hypothesis and test it in an experiment.
2. Constructing a Kit or Model in which you state a hypothesis and demonstrate that it is either true or false using a replica you design and…
3. Doing a Demonstration, in which you explain a scientific principle using visual aids, data, exhibits and activities

Your science fair might have special guidelines for what kind of projects you can do, so be sure to check on this. Still can’t decide what to do? Science is everywhere! Just be curious and something is sure to spark an idea that will make a great project. Try to remember times when something really made you think. Check it out! There are lots of books and magazines around with loads of cool science projects in them just waiting to be discovered! Try one out or just borrow from an article you spot, all that is required is that you pick a topic that you can conduct an experiment with and study scientifically. Here are some areas you might consider topics in:


– Ecology: The study of relationships between plants, animals, climate, and other aspects of nature which make up ecosystems.
– Zoology: The study of animals including anatomy, behaviorism, and physiology.
– Botany: The study of plants and plant life including anatomy, behaviorism, and physiology.
– Microbiology: The study of microscopic organisms

Earth science

– Geology: The study of the Earth, archeology, minerals, rocks, seismology, and volcanology all fall under this heading.
– Meteorology: The study of climate, the atmosphere and weather.
– Oceanography: The study of marine life and the ocean.
– Paleontology: The study of prehistoric life.

Physical Science

– Chemistry: The study of the chemical make-up of objects and how they change and combine.
– Physics: The study of energy and motion, including electricity, gravity and magnetism.
– Electricity: How circuits work. Really anything that uses electricity to operate.
– Energy: The capacity to do work


– Geometry: The area of mathematics which studies relationships between points, lines, and planes.

Engineering: Use of scientific knowledge in real world applications.

Technology: Computers, communications, navigation, music (like your iPod) and really anything like that. Technology uses electricity. As you can see, science fair projects come in all different flavors. So get creative and come up with a project you can be proud of, then follow the tips here and with a little luck you just might win, now go get researching!